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NEWS

March 30, 2021

Prizefighters 2 1.08 Patch Notes

New Features

- Added a Coach mode to Road to Victory and Boxing GM

- Added ability to create multiple belts within one division

- Added button to vacate all titles held by a fighter

- Added CPU Weight Change setting

- Added Total Championship Rounds setting

- Added Total Ring Presets setting

- Added option for up to 15 rounds

- Added shareable highlight after fights

- Added 11 new hair styles

 

Career Mode Improvements

- Added numeral for rematches between the same two boxers

- Increased setting to allow up to 50 fights per card

- Increased character limit to 64 for custom belt names

- Improved new fighter generated weight distribution

- Improved generated fighter country of origin

- Generated fighter's weight can now be equal to the maximum

- Ring logos are now cached to the device's memory

 

Bug Fixes

- Fixed ability to hold down cycle weight and age button

- Fixed bug when retiring fighters in Promoter mode

- Fixed custom belt color picker

- Fixed text formatting on various screens

- Fixed spelling for Singapore

February 25, 2022

Ice League Hockey 1.04 Patch Notes

New Features

- Added Career Mode

- Added Legend Difficulty

- Unlocked all save slots for free users

 

Season Mode

- Added Player Grading system

- Added Season Summary screen to Career History

- Added CPU to CPU trading

- Added CPU to Player trading

- Added Trade Offers button to Office screen

- Added Trade Approval setting to Commish Mode

- Added Create Trade button to Trade Offers screen

- Added ability to view all players from Search button

- Added year of retirement and induction

- Increased chance of injury

- Decreased Goalie stamina loss

- Player mood shifts after trade depending on traits

- Player mood decreases if 100% healthy and DNP

- Capped max contracts to 20 when Salary Cap > 100

- Moved Retired Players list to Hall of Fame screen

- Removed min games to appear on leaderboards

 

Gameplay

- Added season goals and assists after scored goals

- Added minimum shift timer before changing lines

- Added decreased charge cooldown to Brick Wall

- Improved CPU passing

- Improved CPU shot selection

- Improved CPU left and right defender positioning

- Improved collision for knocked down players

- Improved line changing

- Decreased fighting chance

- Decreased tripping penalty occurrence

- Sub backup goalies when losing > three goals

 

Bug Fixes

- Fixed duplicate on screen sticks appearing

- Fixed block button for gamepad controls

- Fixed target indicator visibility when player locked

- Fixed CPU resting players during playoffs

- Fixed trading to own team in Commissioner mode

- Fixed incomplete lineup check

- Fixed signing players through the Search function

- Fixed negative Attribute Points in Season mode

- Fixed remaining draft picks display during drafts

- Fixed incorrect ice color on some pixels

January 26, 2022

Ice League Hockey 1.03.2 Patch Notes

- Fixed duplicate draft picks in Converted Season to Custom League

January 25, 2022

Ice League Hockey 1.03.1 Patch Notes

- Improved CPU trade evaluation

- Improved trade interest bar positioning

- Improved goalie save attempts from long shots

- Improved exported player season stats sheet

- Removed unused picks after draft completion

- Fixed fight frequency setting in Season mode

- Fixed Fights and Fights Won stat in simulations

- Fixed players not subbing out during simulations

- Fixed player’s TOI increasing while in the penalty

- Fixed team selection appearing in Commissioner mode

January 24, 2022

Ice League Hockey 1.03 Patch Notes

New Features

- Added Commissioner Mode

- Added Convert Season to Custom League file setting

 

Season Mode Improvements

- Added championship celebration

- Added team status and market size

- Added team contract matching

- Added trade interest bar

- Added trade deadline season setting

- Added Hall of Fame induction season setting

- Added aging to players in the Hall of Fame

- Added line rotation gameplan setting

- Added goalie rest gameplan setting

- Added stat decline after age 32

- Added CPU player injuries

- Added CPU vs CPU difficulty level setting

- Added free agent desired contracts

- Added player season stat history

- Added draft selections to league news

- Added trades to league news

- Added All Time Stat Leaderboard

- Added goalies to Assist Leaderboard

- Added free agents to leaderboards

- Added PIM to game simulations

- Added news notifications

- Added help screens in Season mode

- Added help screens when tapping on settings

- Added season save file size

- Added credits screen

- Improved player team defensive AI

- Improved CPU team transactions

- Improved team player evaluation

- Improved desired player contracts

- Improved draft player position distribution

- Improved line optimization

- Improved contract signing UI

- Improved season save UI

- Updated default league gameplans

- Increased average age of retirement

- Highlighted team in playoff bracket

- Recover teams if finished round early

- Players recover injuries in offseason

- Major injuries do not recover if game played

- Decreased durability after major injury

- Removed inactive free agents

 

Gameplay

- Added face off controls to tutorial

- Added fighting tutorial

- Added ability to block during fights

- Added setting to enable change goalies button

- Added season stats to player profile

- Improved player switching for buttons

- Improved passing

- Improved referee positioning

- Removed tutorial goalie

 

Bug Fixes

- Fixed blurry custom team logo and ice overlays

- Fixed inability to change teams after the season

- Fixed incorrect season rules

- Fixed season setting for rounds

- Fixed empty draft classes

- Fixed ability to sign other team’s pick

- Fixed free agents not recovering from injury

- Fixed duplicated player when trading

- Fixed team seeding in playoffs

- Fixed retired players in free agents list

- Fixed hall of fame display

- Fixed championship achievement

- Fixed injury recovery time in news

- Fixed inconsistent team name in scoreboard

- Fixed freeze during face-off

- Fixed face-off player positioning

- Fixed incorrect face off locations after penalties

- Fixed player stuck behind goal when changing lines

- Fixed tripping penalty calls

- Fixed game pause when simulating

- Fixed player lock face-off control

- Fixed shot cancelling

- Fixed Recharge skill

December 23, 2021

Ice League Hockey 1.02 Patch Notes

New Features

- Added new Touch control scheme

- Added face off control

- Added fight controls

- Added left joystick setting

- Added goalie control setting

- Added player info box setting

- Added disable recording setting

 

Season

- Added transaction news

- Reduced generated F/D hybrids

 

Gameplay

- Series record shown in intros

- Face offs depend on stats

- Assists from face off tracked

- Improved pass targeting

- Improved goalie passing

- Decreased CPU poke checks on Rookie

- Added continue button to pause screen

 

Bug Fixes

- Fixed freeze when goal or penalty occurs before clock expires

- Fixed switching onto player in the penalty box

- Fixed double player indicators

- Fixed inability to change teams (Still bugged on iOS, will be fixed next update)

- Fixed freeze when rosters have zero players

- Fixed team staff not appearing when team has zero draft picks

- Fixed Goals Against % stat

- Fixed incorrect sleeve color on some devices

- Fixed incorrect gender for generated names

December 18, 2021

Ice League Hockey 1.01 Patch Notes

- Fixed freeze when restoring Premium Edition

- Fixed successful trades backing out to main menu

- Fixed incorrect sleeve color on some devices

May 17, 2021

Prizefighters 2 1.07 Patch Notes

New Features

- Added tournaments in Promoter mode for up to 64 fighters

- Added customization for belt name and color in each weight class

 

Career Mode Improvements

- Adjusted free agent cost depending on performance in Boxing GM

- Added setting for randomly generated CPU gyms

- Added discount for re-signing fighters to own gym in Boxing GM

- Added ability to overtrain fighter stats for the duration of one fight

- Added ability to retire fighters in Promoter mode

- Added fighter record to career stats screen

- Increased retired fighters list to 25

- Improved P4P ranking algorithm

- Improved gym ranking algorithm

- Increased frequency for amateur fighter generation

- Number of title holders are now shown in gym rankings

- Hometown is shown instead of gym if both fighters are free agents

 

Bug Fixes

- Fixed repeated free agent news in Boxing GM

- Fixed newly added gym records in Promoter mode

- Fixed wrong ring logo loading

Hoop League Tactics 1.8.4 Patch Notes

New Features
- Added 12 minute game option
- Added Play of the Game highlight
- Player of the Game award is now tracked
- Enabled portrait upside down orientation

Bug Fixes
- Fixed team celebration on missed shots
- Fixed seasons that can't continue
- Fixed custom league Career mode bug
- Fixed random injury in Career mode
- Fixed incorrect home court advantage in finals matchups

March 24, 2021

 

Hoop League Tactics 1.8.3 Patch Notes

New Features

- Added ability to adjust injury frequency

- Added ability to edit awards

- Added ability to assign custom awards

- Added game winning shot celebration

- Added more variation to name generator

- Increased amount of teams offering max contracts

- Increased value of steal and blocks when calculating DPOY

- Allow disabling generated players in Career mode

 

Bug Fixes

- Fixed Microwave skill

- Fixed ability to deselect player after taking a step

- Fixed inability to edit career player after getting traded

- Fixed one game injury after resting in Career mode

- Fixed archetype name not updating after changing position

- Fixed incorrect stats being displayed when viewing rosters in free agency

March 19, 2021

Prizefighters 2 1.06 Patch Notes

New Features

- Prize Money is now tied to fighters instead of save slot

- Added ability to come back from retirement

- Added name database for generated fighters based on country

- Added new nicknames based on fighter performance

- Added ability to disable nicknames for certain fighters

- Added additional ring presets

- Added ability to name ring presets

- Added ability to assign a different custom logo for each ring

- Added ability to import and export gyms

- Added ability to edit contracts in Promoter mode

- Added ability to auto renew CPU contracts in Promoter mode

- Added ability to retain titles in other weights when losing a fight

- Added ability to set any fighter as champion regardless of weight

- Added fighter gym to tale of the tape in Promoter and Boxing GM

- Added additional categories to stat leaders

- Added physical condition to fight challenges

- Added Bahamas and Uzbekistan flags

 

Bug Fixes

- Fixed fighter potential decline in Road to Victory

- Fixed amateur fighter entering over the limit

- Fixed punch accuracy sort order in rankings

- Fixed bug when adding a new gym

- Fixed inability to book title fight for new weight class in Promoter mode

March 10, 2021

Hoop League Tactics 1.8.1 Patch Notes

New Features

- Added option to rest in Career Mode

- Added ability to load custom draft classes in Career Mode

- Added player status to the top right corner

- Improved Add Free Agent and Draft Pick functionality

 

Bug Fixes

- Retiring free agents can now enter the Hall of Fame

- Fixed game results recording twice

- Fixed seasons that can't advance

- Fixed freeze when adding free agent with custom archetype

- Fixed teams changing when viewing offers during free agency

- Fixed incorrect stats when viewing players during free agency

- Fixed free agents with contract values in the off season

- Fixed players not signed to a contract to start the season

March 7, 2021

Prizefighters 2 1.05.1 Patch Notes

- Fixed career mode crashes

- Fixed crash when import data link is greater than 64 characters

- Fixed crash when importing custom leagues

- Fixed ability to edit fighter age, weight, and country in Boxing GM

- Fixed legacy ranking when switching weight classes

- Fixed fighters not having a contract when assigned to a gym

March 5, 2021

Prizefighters 2 1.05 Patch Notes

New Features

- Added Boxing Gym Manager mode

- Added customizable gyms

- Added ability to train fighters in Be the Promoter mode

- Added ability to play one free year of Boxing GM or Promoter mode

- Added extra save slot for non Premium users

- Added ability to hold multiple titles

- Added ability to merge fighter pool in custom leagues

- Added ability to transfer save files (Premium required)

- Added setting to hide scorecard between rounds

- Added Recovery skill

- Added Cayman Islands flag

- Added new default fighters and gyms

 

Career Mode Improvements

- Added max fighter potential rating

- Added fight card size setting

- Added auto sim CPU fights setting

- Added stat leaders screen

- Added fighter record to fight history screen

- Added number of titles held in rankings screen

- Added current progress towards legacy ranks

- Added setting to auto recover fighters in Promoter mode

- Decreased amount of negative effect for resting consecutive weeks

- Decreased fight history if aging is disabled

- CPU can sign with gyms in Boxing GM and Promoter mode

- Improved Pound for Pound rankings

- Fight card is ordered by combined ranking rather than weight

- Own fighter is highlighted in news

 

Balance Changes

- HP is immediately reset to 50% after knockdowns

- Adjusted CPU aggressiveness when opponent is low on health

- Decreased Boxer Puncher max jab and cross

- Decreased Out Boxer max stamina, increased max chin

- Decreased Brawler max chin, increased max stamina

- Recalculated overall star rating

 

Quality of Life Improvements

- Added search field for fighters list

- Added schedule button to Promoter mode

- Saved fight rules when booking in Promoter mode

- Improved career tutorial

 

Bug Fixes

- Fixed inability to stand up when controlling as player 2

- Fixed inability to stand up from a double knockdown

- Fixed title shot given to non champions

- Fixed win percentage legacy rank requirement

- Fixed record holder and champions history name after retiring

- Fixed wrong fighter shown in rankings when selected

- Fixed wrong fighter in news when inducted into the Hall of Fame

- Fixed freeze when imported fighter has existing fight history

- Fixed Title Reign record when aging is off

- Fixed bug when deleting weight classes

February 9, 2021

Prizefighters 2 1.04 Patch Notes

New Additions

- Added new default button controls

- Added record books

- Added title history

- Added ability to view 10 most recent retired fighters

- Added ability to induct CPU retired fighters

- Added ability to challenge up to 5 lower ranked opponents

- Added indicator for booked opponents

- Added indicator for title fights in fight history

- Added career settings and fight rules to settings menu

- Added Tunisian flag

 

Balance Changes

- Improved dodging control responsiveness

- Health recovers only 50% midround

- Fighters less likely to get up from multiple knock downs

 

Bug Fixes

- Optimized save files to prevent crashing

- Fixed clock not stopping when referee stops the fight

- Fixed knockdowns occurring as the clock expires

- Fixed CPU stuck in stunned status

- Minor typos

January 29, 2021

 

Hoop League Tactics 1.8.0 Patch Notes

 

New Features

- Added Career Mode

- Added custom archetypes

- Added more save slots

- Added more appearance options

- Added pie?!


January 6, 2021

Prizefighters 2 1.03 Patch Notes

New Features
- Added 6 skills and 3 Finishing Blows
- Added 4 hair styles and 1 mustache
- Added new fight simulation engine
- Added ability to simulate to any date in Be the Promoter
- Added hex color option for skin and eye colors
- Added new fighters to the default league

Career Mode Improvements
- Added ability to choose ring in Be the Promoter
- Added ability to remove and export fighters from the Hall of Fame
- Added CPU ability to unlock and level up skills
- Added limit to amount of time before a fight date during a challenge
- Reduced chance of all opponents already booking fights
- Changed minimum fighters setting to maximum fighters per weight class
- Shifting weight classes resets rank to a maximum of 10
- Increased the amount of time between fights as fighters age
- Decreased the amount of XP required to level up
- Decreased the chance of fighters retiring early
- Decreased the minimum amount of fights required before fighting more than three rounds

Balance Changes
- Changed Sponge skill to Agile
- Added finishing blows to infinite power punches setting
- Added CPU ability to throw finishing blows
- Increased chance of critical hits
- Reduced punching speed when fatigued
- Increased stamina depleted from body blows
- Increased stamina used for dodging
- Removed stamina delay when dodging
- Decreased dodging speed as stamina decreases
- Dodging three punches causes a dodge stun to the opponent
- Increased amount of stamina gained between rounds
- Added one second delay before health begins regeneration
- Health regeneration speed decreases from head damage 
- Increased Powerful Hooks speed with each level
- Uppercuts can now be blocked
- Uppercuts can now cause bleeding
- Removed slow vs quick tendency
- Improved CPU defensive reaction depending on speed rating
- Improved CPU punch connection
- Increased Hard CPU delay between attacks
- Increased chance of CPU standing up from a weak punch

Quality of Life Improvements
- Health bar flashes yellow from critical hits
- Added indicator when finishing blow is available
- Added info for referee stoppage setting
- Added info for fighter tendencies
- Added ability to export career saves from the settings menu
- Added Morocco flag
- Reduced button press when simulating all fights

Bug Fixes
- Fixed fighter automatically walking backwards
- Fixed ability to punch too rapidly
- Fixed both players celebrating when towel is thrown
- Fixed knocked down fighter standing up on the wrong side
- Fixed skills staying active when unequipped
- Fixed health regeneration when game is paused
- Fixed crowd audio not cutting out
- Fixed judge 2 scoring algorithm
- Fixed cumulation of stats between fights
- Fixed wrong opponent in fight preview when challenged by an opponent
- Fixed sparring partners wearing championship belts
- Fixed fighter name appearing outside boundaries
- Fixed legacy rank after retiring as a champion
- Fixed opponent fight history after retiring
- Fixed difficulty requirement when staring a new career in the same league
- Fixed gym rating achievements not unlocking
- Fixed league resetting after finishing a quick fight

 

December 22, 2020

Version 1.02 Patch Notes

New Features

- Added ability to fight with career league fighters in Quick Fight

- Added ability to edit Aggressive and Cautious sliders in Road to Victory

- Added 5 new fighters to the default league

- Added Haiti, Palestine, and Syria flags

 

Balance Changes

- Improved Normal CPU defensive reaction

- Increased CPU aggressiveness if opponent is low on health

- Decreased health regeneration speed to increase knockdowns

- If title is vacated, the #1 rank’s next fight is a title fight regardless of opponent rank

 

Quality of Life Improvements

- Added warning when changing fighting styles in Road to Victory

- Added ability to adjust career settings in Be the Promoter mode

- Added health and energy display in Be the Promoter

- Added fighter rank and record to matchup screen in career

- Added ability to adjust round length in Road to Victory

- Added confirmation when spectating own fight

- Generated CPU fight history count now matches total fights

- Achievement completion percentage is now shown

- Hall of fame now shows highest achieved rank

 

Bug Fixes

- Fixed inability to continue tutorial if knocked down

- Fixed inability to continue tutorial if all money is spent

- Fixed ability to adjust weight if a fighter is booked in Be the Promoter

- Fixed getting booked for two fights when starting a new career

- Fixed wrong opponent loading in career mode

- Fixed fan requirement for legacy ranking

- Fixed inconsistent skill level colors

- Fixed inability to unlock maxed skill achievements

- Fixed loss of legacy rank when retiring

- Fixed CPU legacy ranks not saving

- Fixed career save corruption if importing a custom league

- Fixed backup save prompt if save file is corrupted

- Fixed random CPU eyebrow and eye colors not randomizing

- Fixed UI bug when tapping settings in a sub screen

December 18, 2020

Update Version 1.01 is now available for Android and iOS! Thanks to everyone that has downloaded and played the game! This is the first of many updates to make Prizefighters 2 the greatest it can be. Please keep your feedback and suggestions coming and also big welcome to all of our new members!

Version 1.01 Patch Notes

- Added ability to load a backup save if career file gets corrupted
- Added warning when resting in two consecutive weeks
- Fixed stat regression when resting before and directly after fights
- Fixed CPU over resting causing attribute regression
- Fixed Conditioning Coach not functioning correctly
- Fixed incorrect date requested when challenging an opponent
- Fixed Weeks to Train counter not decreasing after sparring
- Fixed CPU not properly guarding body blows
- Fixed incorrect skin color on profile image

September 2, 2020

Version 1.7.1 Patch Notes

Bug Fixes

- Fixed players without Maestro heating up from assists

- Fixed freeze when a player has 7 skills

- Fixed players with negative skill points

- Fixed incoming trade offers for previously traded players in Spectate mode

- Fixed team import error

August 28, 2020

Version 1.7.0 Patch Notes

New Features

- Added new skills system
- Added over 15 new skills
- Added custom difficulty sliders

Season Mode Improvements

- Added ability to place players on the trade block and receive offers for any team in Spectate mode
- Added news when players acquire a new skill

Bug Fixes

- Fixed CPU auto upgrading players when player movement is off
- Fixed wrong message when opening a message in the inbox
- Fixed closing lineup game plan setting when leading by at least 10
- CPU no longer wastes a timeout at the end of a quarter

June 28, 2020

Version 1.6.61 Patch Notes

New Features

- Updated default league rosters

- Added two new teams to default league

- Added new offensive game plan settings

- Added separate defensive settings for steal and block pressure

 

Gameplay Changes

- Added snowflake icon to indicate cold shooting players

- CPU substitutions based off bench order

- Pass rating effects teammate shot accuracy directly after a pass

- Team chemistry increases team's passing ability

- Defenders cannot react after a pass by players with Dimer skill

- Clamps skill effects uncontested shots

- Changed Spot Up skill to Quick Release

- Improved AI shot selection

- Increased lob distances by one tile

- Increased uncontested shot defense

- Increased stamina consumed for blocks

- Increased shot attempts for warm and hot players

- Reduced shot attempts for cold and fatigued players

- Reduced shot rating for cold players

- Reduced block percentage

- Removed chance of the same play repeating twice in a row

 

Bug Fixes

- Fixed regression from injury in Spectate Mode if player movement is off

- Fixed shapeshifting players after an offensive rebound

- Fixed incorrect player name after substitution

- Fixed incorrect player in trade offers

- Fixed starting lineups when auto lineup is set to off in Spectate Mode

- Fixed incorrect team name when changing teams in Spectate Mode

- Fixed attribute caps for archetypes set to None

- Fixed audio bug when entering hex code for hair color in Season Mode

- Fixed player uniforms not updating after entering a hex code in Customize

June 11, 2020

Version 1.6.5 Patch Notes

- Added single game and all time records to the stats screen

- Added new single game records to league news

- Added new button to reshuffle all players in the league

- New career highs are now displayed for Player of the Game

- Tweaked MVP and DPOY award calculations

- CPU no longer substitutes players that are on fire

- Fixed shot clock resetting after CPU is blocked

- Fixed teams switching baskets after the 3rd quarter

- Fixed highlighted player and tiles disappearing after tapping the Step button

- Fixed negative contract values

- Fixed inability to max out player ratings when archetype is set to None

- Fixed incorrect court logo when tapping on season save slots

June 7, 2020

Version 1.6.4 Patch Notes

- Added player regression from age and major injuries

- Added league news

- Increased home team stamina gained from timeouts

- Improved CPU end game logic

- Fixed team chemistry and fans not updating after spectated games

May 30, 2020

Version 1.6.3 Patch Notes

- Removed center circle lines if custom logo is used
- Improved CPU starting lineups
- Increased home court stamina boost depending on fan percentage
- Increased stamina recovery when sitting out players
- Added confirmation for simulating all games
- Improved CPU substitution patterns
- Fixed player skills not appearing in game
- Fixed players not updating during halftime lineup adjustments

May 26, 2020

Version 1.6.2 Patch Notes

New Features

- Added new advanced dribble button to perform step backs and drives

- Added option for up to 64 team playoffs in advanced season settings

- Added ability to import custom team logos

- Added ability to input hex values for hair color

- Added three new hair styles

 

Season Mode Improvements

- Added ability to edit player contracts in Customize

- Added ability to induct players into the Hall of Fame in Customize

- Added ability to manually progress players in Spectate mode when CPU Player Movement is off

- Added ability to turn off CPU starting lineup adjustments in Spectate mode

- Home team players receive a stamina boost before the game

- Improved CPU logic for starting lineups

- Adjusted stamina lost depending on total stamina consumed

- Player stamina resets to 100% at the start of the playoffs

 

Gameplay Changes

- Converted Dunk rating to Inside Scoring

- Added advanced dribble cooldown icon

- CPU can now perform advanced dribble moves

- Improved CPU offensive behavior

- Improved CPU contested shot defense

- Improved formula for Player of the Game

 

Bug Fixes

- Fixed CPU teams with injured player in the starting lineup

- Fixed CPU resetting plays after an offensive rebound in crunch time

- Fixed inconsistent dunking distances

- Fixed offensive three seconds not being called

- Fixed starting lineup accessory colors

- Fixed uniform colors for generated leagues

- Fixed custom players and teams appearing in Draft Class loading screen

- Fixed player editing in Season mode

May 12, 2020

Version 1.6.1 Patch Notes

New Features
- Added ability to choose uniform and court color elements with hex values
- Added separate home and road uniforms
- Added ability to customize three point line and key line colors
- Added ability to import/export players
- Added ability to import/export teams
- Added ability to export season data into Customize mode at the end of a season
- Added ability to edit starting lineups in Spectate mode

Season Mode Improvements
- Randomized team schedules for each season
- Added option to Skip Draft for any season
- Added player matchups to Spectate Game screen
- Saved progress for speculated games

Gameplay Changes
- Increased CPU movement speed
- Improved CPU end game logic

Bug Fixes
- Fixed game not starting on some devices
- Fixed keyboard not reappearing
- Fixed CPU signing players over the cap
- Fixed CPU starting lineup before the season
- Fixed CPU movement points
- Fixed player shadows disappearing
- Fixed championship not counting
- Fixed team chemistry equaling NaN
- Fixed low audio

May 6, 2020

Version 1.6.0 Patch Notes

Season Mode Improvements
- Added Hall of Fame to stats screen
- Added Finals MVP award
- Added championship celebration
- Added ability to skip draft before the first season
- Added ability to play any game in Spectate mode
- Added ability to sim to any game in Spectate mode
- Added ability to add free agents in Spectate mode
- Added ability to substitute in spectated games
- Removed grid in spectated games
- Recalculated player salaries
- Income, fans, and chemistry for each team are individually tracked
- Improved simulation statistics
- Improved custom data import process

Gameplay Changes
- Improved CPU offensive behavior
- Improved CPU defensive ability
- Less stamina is used for higher dunk rating
- Increased center shot accuracy in the key
- Shot accuracy effected by position mismatch
- Stolen dribbles effected by position mismatch
- Assist is counted even after one dribble
- Added Dribble button
- Added Special Move button for dunks and lobs
- Added substitutions for two player mode

Bug Fixes
- Increased salary cap if teams are over the limit before the season
- Enabled CPU injuries even if player movement is off
- Removed team boosts from Spectate mode
- Fixed empty news box
- Fixed teams not re-signing contracts
- Fixed CPU teams signing retired players
- Fixed CPU teams not improving players
- Fixed incorrect amount of income earned
- Fixed incorrect amount of assists during simulations
- Fixed starters sitting out playoff games
- Fixed second year player winning Rookie of the Year
- Fixed Lord of the Rings trophy not unlocking
- Fixed inability to continue season in Spectate mode
- Fixed game freezing when CPU player cannot move
- Fixed movement points not resetting after timeouts
- Fixed Player of the Game stat text
- Fixed custom league getting overwritten when Auto save is enabled

March 24, 2020

Version 1.5.3 Patch Notes

 

- Added ability to dribble out the clock at the end of any period

- Added stat caps to Trade Offer screen

- Disabled generated rookies if CPU Generated Players is set to OFF

- CPU resets to starting lineup at halftime

- Fixed CPU calling back-to-back timeouts

- Fixed autosave from overwriting an existing league when importing

- Fixed ability to assign players an archetype value that is greater than the total amount of archetypes

- Fixed CPU teams not signing players that have rejected contract offers

- Fixed green notification dot on players that can't upgrade

March 23, 2020

Version 1.5.2 Patch Notes

- Added pregame starting lineups

- Added option to remove unwanted free agents

- Added Import Season button (Premium)

- Fixed web link importing for draft classes

- Fixed season team changing if City is edited

- Fixed green notification dot on players that can't upgrade

- Fixed player status visibility on profile screen

- Fixed durability text color

March 22, 2020

Version 1.5.1 Patch Notes

 

- Fixed player sprites not updating after CPU substitution

- Fixed CPU bench stats not recording

- Fixed generated players with negative stats

- Fixed player position number in lineup

- Updated Default League player skills

March 20, 2020

Version 1.5.0 Patch Notes

New Features
- Added Player Archetypes
- Added new Default League
- Added Spectate Mode as an advanced season settings
- Added CPU Free Agent Generation as an advanced season setting
- Added Force Trades and Contract Signings as an advanced season setting
- Added ability to change teams from Edit Team in Spectate Mode
- Added ability to import leagues through a web link
- Added ability to save and export custom draft classes
- Added ability to load custom draft classes before every season
- Added ability to add bench players
- Added ability to edit player skills
- Added two new facial hairs
- Added autosave toggle for league customization

Season Mode Improvements
- Rookie attributes, durability, and potential are now hidden until scouted
- Added Rookie of the Year award
- Added Injury Report to Game Preview
- Added bench players to game simulations
- Added current day Box Scores
- Added stat caps to attributes depending on archetype and potential
- Added upgrade points remaining
- Added ability to view any player's career stats
- Improved CPU draft evaluation
- Improved CPU lineup evaluation
- Improved MVP award calculation
- Improved DPOY award calculation
- Improved award qualifications

Gameplay Changes
- Added Player of the Game
- Added CPU timeout and substitutions
- Both teams receive one timeout in overtime
- Removed green target from the shot bar if the player is outside of their shooting range
- Starters are displayed in Box Score

Bug Fixes
- Fixed season awards getting re-awarded when resuming games in the post season
- Fixed shot accuracy displaying over 100%
- Fixed incorrect box score stats
- Fixed incorrect player editing after selection

March 3, 2020

1.4.2 Patch Notes

- Added ability to revert to a backed up season save file
- Added injury length to player profile
- Improved CPU trade evaluation
- Improved CPU rookie progression
- Fixed incorrect scores on past games
- Fixed CPU not signing expired contracts

March 2, 2020

1.4.1 Patch Notes

- Added player trade value to trading screen
- Added CPU trade rejection reasoning
- Improved trade offers from CPU teams
- Fixed CPU trading logic
- Fixed CPU contract matching logic
- Fixed CPU not re-signing expired contracts
- Removed extra button when viewing retired CPU players

February 29, 2020

1.4.0 Patch Notes

New Features
- Added an Off-Season period to Season Mode
- Added ability to change teams or adjust settings after the season
- Added ability to view CPU team rosters
- Added ability to sign or trade any player from CPU teams
- Added ability to edit Free Agents
- Added ability to edit starting Draft Class
- Added ability to call timeouts and substitute players during watch mode
- Added 2 new offensive plays
- Added 8 new hair colors

Season Mode Improvements
- CPU teams can now sign and release players
- CPU players can improve skills and attributes, sustain injuries, age, and retire
- CPU can adjust starting lineups
- Added setting to disable CPU roster changes
- Added setting to disable career stat generation
- Added league news
- Updated news icons
- Improved player profile screen
- Improved player scouting screen
- Improved player roles
- Players recover 25% from injuries in the off-season instead of 100%
- Increased simulation statistics
- Improved first time user experience

Bug Fixes
- Fixed tied records altering playoff matchups
- Fixed free agents not recovering from injuries
- Fixed team chemistry not increasing in longer seasons
- Fixed shot bar speed at higher difficulties
- Fixed stamina bar for subbed players
- Fixed shot accuracy displaying over 100%
- Fixed ability to release player with limited healthy players
- Fixed UI text in various screens
- Fixed freeze during simulate to end
- Removed UI during simulate to end
- Removed unused FT stat
- Removed background tint while editing the court
- Removed forced capitalization for team names

February 14, 2020

1.3.0 Patch Notes

New Features
- Added ability to quit in the middle of a season game and resume at a later time
- Added new settings for total game length and number of periods
- Added new Salary Cap options before starting a new season
- Added ability to randomize team rosters
- Added white as a secondary uniform color
- Added over 30 new hairs and accessories (Credit: Edwin Diaz @x3dvvinx)

Gameplay Changes
- Time only advances with actions performed by the ball handler
- Off-ball players gain movement points for every second off the shot clock
- Added ability to dribble into a defender, teammate, or sideline to run down the clock
- Added button to dribble out the clock when leading at the end of a game
- Adjusted amount of stamina used for shooting, dunks, steals, and blocks
- Increased amount of stamina gained between periods
- Shot Bar speed increased depending on difficulty level
- Larger Shot Bar release button
- Improved CPU defensive logic
- Improved highlighted tiles visibility
- Added player profiles to substitution screen
- Added whistle sound effect for three second violation

Season Mode Improvements
- In-game stamina is no longer capped by player's overall fatigue level
- Player recovery is now determined by total stamina used in game
- Players recover for each game while waiting for the next round during the playoffs
- Improved game simulation statistics
- Added ability to switch player skills
- Added team's history for each season
- Added player stats to season awards
- Added info buttons for player ratings
- Added notification for upgradeable players

Bug Fixes
- Defensive Pressure is now correctly utilized for game simulations
- Fixed AI getting stuck in place
- Fixed player getting stuck on the hoop
- Fixed defensive player positioning when selecting offensive plays
- Fixed first play of the game always being the same
- Fixed period text not showing on some devices
- Fixed incorrect costs for Team Boosts
- Fixed ability to use Team Boosts when fans are at 0%
- XP earned from boosts is now scaled according to season length
- Fixed inability to sign free agent when near max cap space
- Fixed players age when equal to 17 or under

January 31, 2020

1.2.1 Patch Notes

- Starting lineups are now saved from game to game

- Updated court colors for the default league

- Added new free agents to the default league

- Fixed halftime lineup adjustments

- Fixed substituted players keeping fire status of the previous player

- Fixed ability to call timeout with one second remaining

- Fixed team stats not counting players on the bench

- Fixed shot bar missing when landing in green

- Fixed players age equaling zero when adding new teams

- Fixed incorrect headband color in player edit

- Fixed fan percentage not changing after games

- Fixed stamina loss after games

January 23, 2020

1.2.0 Patch Notes

New Features
- Added an option to continue Season Mode by enabling ads for non premium players

Gameplay Additions
- Added ability to throw alley-oops (must have Pass rating above 3)
- Added timeouts to regain stamina
- Added player substitutions
- Added halftime lineup adjustments
- Added offensive play selection out of timeouts
- Added offensive 3 seconds in the key violation
- Improved Shot Bar

Balance Changes
- Dunk rating above 3 is now required to dunk
- Dunk cool down now applies to CPU
- Shot Bar disabled for dunks
- More accurate stamina loss after games
- Base 3PT% lowered by 5% on Veteran mode
- Lowered skill point costs by 25%
- Team rating is now calculated from starting lineup rather than whole team

Quality of Life Improvements
- Ratings are displayed first when a player is selected
- Dunk cool down is now displayed when a player is selected
- Added ability to see total fans on Team Stats screen

Bug Fixes
- Fixed inability to continue a season after loading a saved league
- Fixed inability to scout for free agents because of retired players
- Removed ability to dunk after the clock expires

January 10, 2020

Happy New Year! The first update for Hoop League Tactics adds many improvements to Season Mode. Please stay tuned for the next update which will focus on further gameplay enhancements. Keep the feedback coming and thanks for playing!

1.1.0 Patch Notes

New Features
- Improved tutorial mode
- Added an option to import and export custom leagues
- Added new trophies and team boosts

Gameplay Changes
- Added player interaction during jump balls
- Shot Clock extended to 18 seconds
- AI won't force the ball to the hot player
- Decreased overall 3PT shooting percentage
- Decreased offensive rebound frequency
- Defensive settings can now be adjusted during spectate mode
- Players no longer lose XP for turnovers
- Rookies gain XP even if sitting on the bench
- Increased user’s shot percentage for lower difficulties
- Increased chance of injuries
- Improved AI behavior

Quality of Life Improvements
- New font used throughout the game
- Team roster can be viewed during the draft
- Player stats can be viewed while setting lineups
- Opposing team's player stats can be viewed during game plan
- Player stats can be viewed during contract negotiations
- Player skills can be viewed in game
- Retired players are automatically hidden from free agents list

Bug Fixes
- Fixed appearance not showing changes during player customization
- Fixed trophy not unlocking after winning the championship
- Fixed the amount of stamina gained for team boosts
- Fixed team upgrade costs for longer length seasons
- Fixed defensive pressure settings not saving
- Fixed stamina not effecting offensive rebounders

May 4, 2019

2.7.0 Patch Notes

+ Increased Pro mode difficulty
+ Improved online gameplay
+ Improvements to Tournament mode
  - 1 rank point per win
  - Rank points are retained after losses
  - Top 25 participants are rewarded
+ Bug fixes

March 31, 2019

2.6.6 Patch Notes

- You can now share animated gifs after a Career or Online fight
- Refer new players to the game and earn coins
- Improved virtual button controls
- Adjusted in-app purchase prices for Brazil, Mexico, Philippines, Russia, and some other countries
- Knocked out a ton of bugs

March 17, 2019

2.6.52 Patch Notes

- Challenge your friends to any fight from your friends list while searching for an opponent

- Added one second pause before resuming the fight after getting up from a knockdown online

- High/low guard doesn't break after dodging when using swipe controls

- Bug fixes

March 6, 2019

2.6.5 Patch Notes

- Added a new weekly online Tournament mode!
- Earn up to 10000 coins by defeating your opponents and becoming the champion!
- Tournaments take place in a new octagon arena
- Added ability to increase health by tapping the screen after knockdowns
- Earn more XP for longer fights
- Fixed round time going into negatives
- Fixed weight class not updating when resetting fighting style
- Fixed incorrect rank displaying on Tale of the Tape
- Fixed phantom losses on Pro career mode
- Fixed CPU behavior

February 8, 2019

2.6.4 Patch Notes

- New Pro career difficulty
- New career goal: Defend your title as much as possible before suffering three losses
- Added ability to 'refresh' career opponents
- Added new heart trunks
- Added new pink attire color
- Added 4 new leaderboards
- Added additional 'No HUD' challenges
- Current Win Streak rankings now only displays streaks posted on the current day
- 'Flash' knockdowns can now only occur on a stunned opponent
- Fixed slowdown issue
- Fixed opponent recovering after a 10 count
- Fixed incorrect judge scores

January 24, 2019

2.6.3 Patch Notes

- Added a size toggle for virtual buttons

- Added a new arcade practice mode

- Added a new arcade impossible difficulty

- Higher ranked fights in Career mode now contains more rounds

- Rebalanced amount of momentum gained for dodging and blocking

- Added a new No HUD challenge fight

- Modified online Street Fight challenge rules

- Rewarded ads now display how many coins you will receive

- Online rankings will now wipe monthly

- Fixed Google Play login issue for certain devices

- Removed Everyplay recording as it is no longer supported by the original developer

December 14, 2018

 

2.6.2 Patch Notes

- New online Challenge mode: Fight your opponent in a whole new set of rules, changing weekly!

- New Challenge mode rankings

- New holiday themed headgear, trunks, and ring decals

- New Level 2 Skill 'Wolverine': Heal twice as much from cut damages between rounds

- Reworked Level 2 Skill 'Blood Rush': Attack damage to the head increases by 10% after cutting the opponent

- Reworked Level 3 Skill 'Extra Padding': Blocked punches inflict zero damage to health and stamina

- Reworked Level 5 Skill 'Iron Jaw': Reduces head stun damage by 50%

- New Level 6 Skill 'Slugger': Increase power punch damage by 25%

- Removed Hoarder and Sponge

- Added option to toggle blood on/off

- Added button to flip the player on customization screen

- Chin rating now effects stun time length caused by counter punches

- Fighters now recover a bit of health after knocking down an opponent

- Health depletion rate after bleeding is now constant regardless of cut rating

- Fighters recover 25% of cut damage between rounds

- Added eye holes to hockey mask

- Renamed online ranks

- Current round added to friend online status

- Added 'Ho Ho Ho' online chat option

- Bug fixes

October 26, 2018

2.6.0 Patch Notes

- Unlock 8 new masks and headgear, 13 new rings decals, 1 new boxing trunks, and 1 new ring color

- Customize your career opponents with any of the new items

- Constant dodging without rest will now result in a 'tired' state that prevents you from attacking or dodging

- Added a tips box from your corner in-between rounds

- Continue fighting your opponent online even if they disconnect from the fight

- Fixed virtual button opacity bug

September 28, 2018

2.5.6 Patch Notes

- Added push notifications (Android)

- Added recent online fights list

- Increased top rankings from 10 to 25

- Added indicator for inbox messages and friends online

- All friends are now displayed in the friends list

- Friend's online status is now displayed in the profile box

- Copper ranked players will only match up against each other for all weights

- Added tip box to online matchmaking screen

- Higher chance of knockdown with lower Chin rating

- Added button to report bugs in the Credits screen

- Updated gamepad support

September 7, 2018

Introducing new online social features! Add players to your friends list, view their online profiles, and send them private messages! To support these new features, skippable ads will now be shown after every three fights to non-premium users. Thank you for understanding! Full list of changes are below:

2.5.3 Patch Notes

- New online social features
- New UI notification system
- Added Italian language
- Added 'Current Wins Streak' leaderboard
- Leaderboard UI enhancements
- Bug fixes

August 16, 2018

2.5.2 Patch Notes

- Added French language

- Added new ranking categories to compete in

- Added player rank before fights

- Last fight recording can now be viewed on Fight Results screen

- Improved Arcade screen

- Added Libya, Macedonia, and Soviet Union flags

- Additional rank points are awarded for defeating higher ranked players

- New point ranges for Copper, Bronze, Silver, and Gold

- Increased rank caps for higher weight classes

- Tiebreaker for rankings is now most recent score

- Increased stamina cost for dodging

- Restricted Bitweight Copper players from matching up with higher ranks

- Reduced CPU blocking percentage

- CPU is now effected by Speed rating

- Fixed recording from enabling itself

- Fixed cloud loading issues

August 1, 2018

2.5.1 Patch Notes

- Added new online rankings for each weight class
- Ranked fights are now free if the fee cannot be paid, but with reduced reward
- All passcoded fights are now unranked
- Added the ability to chat after knocking down an opponent and after fights
- Constant dodging now prevents stamina from recovering
- Increased base Endurance
- User account name is now displayed online instead of profile name
- Fixed incorrect round scores when more than three rounds
- Tutorial boxer is easier to knock down
- Fixed black screen on some devices (don't enable recording if this occurs)

July 13, 2018

2.5.0 Patch Notes

• Cross-platform multiplayer is now possible between Android and iOS devices!

• Share your fight replays directly to any social media app (enable recording in settings)

• Wrist tape and shoe laces colors are now customizable

• Added ability to customize fighter while waiting for an online opponent

• Added slider to adjust the opacity of virtual buttons

• Improved virtual d-pad controls

• Added Ghana and Senegal flags

• Swiping down on Android notifications no longer disconnects from online fight

July 4, 2018

2.4.0 Patch Notes

- New USA boxing trunks available to unlock

- Added a new beard and 4 new hair styles

- Cloud Save now backs up Career ranking, stats, and edits

- Fixed ability to instantly block after an attack

- Fixed blocking position getting stuck on virtual button controls

June 21, 2018

2.3.0 Patch Notes

- Added support for Google Cloud and Apple iCloud
- Belts are now worn by champions in Career mode
- Wear belts online by winning consecutive fights. Unlock bronze, silver, and gold belts depending on the amount of wins
- The challenger of a win streak will now fight in the title holder's ring
- Blood and sweat will stain the mat throughout the fight
- Title holders are now indicated on Tale of the Tape
- Improved online multiplayer connection
- Adjusted amount of coins rewarded for completing quests
- Added Arabic language
- Added Trinidad & Tobago flag
- Fixed Lithuania typo
- Fixed Career stats not loading
- Fixed Career opponent's record not saving
- Fixed titles disappearing in Career mode in certain situations
- Fixed 'Tap to Get Up' appearing after the clock expires

June 2, 2018

2.2.0 Patch Notes

- Added a new Quest System. Complete daily quests to earn even more coins!

- Added the ability to customize the appearance of every opponent in Career mode

- Added 8 new achievements and 5 new leaderboards

- Added flags for Palestine, England, and Northern Ireland

- 25 coins are now rewarded for winning online casual matches

- Ability to tap with more than one finger to get back up

- Replay recording is now OFF by default

- Improved tutorial

- UI enhancements

March 22, 2018

2.0.2 Patch Notes

- Forfeits will now result in a win or loss in online Ranked fights

- Online casual matches now ignores weight class to reduce waiting time

- Copper ranks can now create passcode rooms

- Added info buttons to online screen to view rank points

- Added news button to online screen

- Added new online chat options

- Added Rank stats to connecting screen

- Doubled the amount of coins earned in Endless mode

- Added Bangladesh flag

- Fixed typo for Sweden flag

- Fixed Endless high score display

- Fixed Career progression bug

March 15, 2018

Prizefighters 2.0 is here! Check out all the new features:

2.0.0 Patch Notes

- Online multiplayer mode with in-depth ranking system
- Endless arcade mode where the goal is to score as many knockdowns as possible
- MFi/Bluethooth gamepad support (tested with SteelSeries Nimbus and 8Bitdo NES Pro)
- Two new music tracks during fights
- New $2.99 premium IAP which allows you to adjust your stats, change skills, and reset your online rank without spending coins
- Possibility of a double knockdown online where both players attempt to stand back up
- More customization options including tank tops and additional colors for attire, hair and ring
- New flags for Barbados, Dominican Republic, Honduras, Iran, Iraq, Nicaragua, Uganda, and Uruguay
- Two additional leaderboards for Highest Endless Score and Most Online Wins
- More responsive touch controls
- Balance changes to multiple skills
- UI enhancements and bug fixes

January 30, 2018

Prizefighter is now on Discord! Join my server within the app and discuss the game with the community. I'm working hard on adding online PVP so stay tuned!

1.2.3 Patch Notes

- Added victory celebrations for knocking out your opponent

- Added new hair style

- Increased damage for counter-punching the opponent

- Opponents are less likely to stand up after multiple knockdowns

- Fixed Blood Rush skill

- Added Guatemala flag

- Added Prizefighters Discord button

- UI enhancements

- Updated Privacy Policy

January 16, 2018

A new update is here! Patch 1.2.0 introduces new features and sets the foundation for the next update which will include full gamepad and online multiplayer. Please keep the feedback coming and thanks for playing!

1.2.0 Patch Notes

- Added ring customization: Change the color of the canvas, ropes, poles, and padding
- Added ability to change the stripe color of your boxer's shorts
- Added ability to customize opponent boxer's name and country in career mode
- Added option to adjust the field of view in the pause menu
- Added option for blocking control: Toggle between swiping and two-finger touching
- Added option for virtual button controls
- Added new flags for Albania, Brunei, Costa Rica, El Salvador, Lebanon, Paraguay
- Gameplay changes: You can now dodge even if fatigued
- Agility Skill change: Doubles the amount of momentum gained for successful dodges
- Resilient Skill change: Doubles the rate of stamina recovered if remaining health is less than 25%
- Graphical enhancements and bug fixes

December 28, 2017

 

A lot of players have been asking how to get up from knockdowns. Getting back up is dependent on the amount of maximum health (or Endurance) you have remaining. This is indicated by the grey bar behind your blue health bar. The less endurance you have when you are knocked down, the faster you have to tap the screen to stand back up. The latest update explains this during the tutorial phase to help new players understand the mechanics of the game.

1.1.1 Patch Notes

- Added in an explanation for Endurance during the tutorial.
- Added SFX for opponent dodges.
- New flag: Cyprus. Please request flags to be added in the next update.
- Fixed player sometimes not going to the corner after knocking down an opponent.

December 22, 2017

The first patch for Prizefighters has been released! Thank you everyone for your thoughts and feedback on the game. I'll continue to update Prizefighters based on your input to make it the best that it can be. Please contact me at koalitygame@gmail.com if you experience any bugs or issues. Thanks for playing!

1.0.1 Patch Notes

- Next challenger is randomly selected from the top 10 ranking when defending the title
- Career opponents will improve after suffering a loss. No more bullying!
- More stamina is drained when punched in the body
- Fixed judge's scoring for knockdowns: 2 point deduction for 1 knockdown, 3 point deduction for two knockdowns

- Added a 1% chance of knockdown for all power punches in addition to chance of knockdown from Chin rating

- The computer is less likely to stay down after just one knockdown

- Only 75% of health relative to your endurance bar is recovered after knockdowns. Health still fully recovers between rounds.
- New Coin Doubler IAP: Double the amount of coins earned after fights
- Added 8 New Flags: Bosnia, Colombia, Hong Kong, Kuwait, Malaysia, Peru, Saudi Arabia, Switzerland
- Added new sounds for leveling up and getting stunned
- Added more newspaper headlines for specific situations
- Added 7 new achievements
- Scaled in health bars when playing in landscape mode

- Fixed rank 10 opponent Strength and Endurance setting to zero

- Fixed Arcade mode opponents stats setting to zero

- Fixed camera shift speed when dodging

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